Original, larger version here.
A: [by Michael Wolfe]
“Let’s take a hike on the coast from San Francisco to Los Angeles to visit our friends in Newport Beach. I’ll whip out my map and draw our route down the coast: The line is about 400 miles long, we can walk 4 miles per hour for 10 hours per day, so we’ll be there in 10 days. We call our friends and book dinner for next Sunday night, when we roll in triumphantly at 6pm. They can’t wait! […]”
You just know how this is going to end. My favorite part is where he yells at his companion, “If you can commit to walking 16 hours a day, we can make up the difference! It will be hard, but this is crunch time. Suck it up!”
Atomix Mag Issue #5 is out and live!
Atomix Mag is not a static magazine, but at the same time, we are concerned with not losing ourselves in that sea of information which flood our screens every day. This new issue is a step forward in both directions. You will notice that we have learned so much about how a digital iPad magazine should read in terms of interactivity and new forms of content to experiment with. You will also see in this new issue that a lot of contributing editors from around the world are part of it. Our original idea was to create a global magazine with high-quality standards for a global public, and that idea is stronger than ever.
This month, you’ll enjoy an exclusive video feature about Hideo Kojima, one of the most important and influential video game developers in the industry. We followed him on his trip from Mexico to Costa Rica and talked with him about his future with Kojima Productions, the new FOX Engine, his favorite movies, and more. We also have a feature about the video games industry in Australia as well as an interview with the studios behind Sound Shapes, one of the most anticipated games for the PS Vita. We also sat down and talked with Kudo Tsunoda, the man behind the development of Xbox 360 Kinect.
Take a sneak peak of it here:
Atomix Mag is a timeless magazine. We care about the present, past, and future of video games. The feature Video Games: The Basketball is all about how the industry should learn more from sports like football, soccer, and basketball. We also talk about Catherine (one of the most authentic titles of the year) as well as the Dynasty Warriors series and Duke Nukem Forever, two experiences that always produce polarizing opinions. This issue has many different points of view, including a look at Eric Chahi’s return to the games industry with From Dust and analysis of the brilliantly immense Final Fantasy Tactics and Super Meat Boy. We also celebrate the return of our favorite plumber with an article about Mario’s 2D games and much more.
In addition to all this stellar content, we also want to remind you that we will continue improving the app’s stability. As you may notice, the reading experience is much more dependable compared to the last issue. We hope you notice all the positive changes we have made for you.
Launch your Atomix Mag App now on your iPad and download the 5th issue.
In order to get the best experience out of all those benefits, we recommend you to follow these easy steps:
1) Update the Atomix Mag app to the latest version (18.104.22.168). You can do this
from iTunes or directly on your iPad.
2) Make sure you have at least 1GB free in your device. This is necessary for
the magazine to install correctly.
3) Make sure your Internet connection is working properly before starting the
download, and remember: Your iPad needs to be connected to the Internet
during the whole process.
4) If you’re having any problems, please try to uninstall the Atomix Mag app
and then reinstall it again. Don’t worry, you will never be charged for the
issues you’ve already bought.
5) For better performance, we recommend closing all other apps while the
installation of the magazine is running.
6) We strongly recommend you download one issue at a time.
Now we invite you to download Issue #5 of Atomix Mag. We hope you enjoy it as much as we did creating it.
You can download the latest version of the app from here::http://itunes.apple.com/app/atomix-mag/id429125775?mt=8
On the web: http://atomixmag.com
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Thank you all!
A friend posted a photo of a Dutch Baby on her Facebook page. I thought… that looks so good; I must make one! So I did! But hers was without apples, I decided to make mine with apples.
It made reminded of growing up with a friend’s father making Hungarian Apple Pancakes (Palacsintas), which…
Reblogged from Mashable, by Todd Wasserman
If you were a Super Bowl viewer in 1984 who left the room during Apple’s famous “1984″ ad introducing the Mac, you would have soon discovered you made a massive mistake.
In those days before YouTube, if you missed a Super Bowl ad, you really missed it. That was especially true for Apple’s ad, which ran only once. In 2012, of course, it’s a different story. With about two weeks before the big game, some ads are already available online. As for the rest? Try not seeing them after the game.
That’s because even if you avoid YouTube, chances are one of your Facebook friends is going to post one. That’s the upshot of a survey by ad agency Venables Bell and Partners. The San Francisco ad shop polled 1,000 people online who watched the 2011 Super Bowl and planned to watch this year’s as well.
Venables Bell extrapolated those responses and found that there will be a tremendous amount of sharing going on after this year’s game. Most notable: Some 35 million people are likely to post their favorite ad on Facebook… [Full Story]
How do you plan on sharing your favorite ads after the game?
We all deal with to-dos, knowledge management, notes, ideas and so on every single day. Just wanted to share the methodologies, tools, techniques and so on I’ve used (and will continue using) while developing PostWarden.
These days there are so many methodologies, tools and…